
Naava Edios
404 File Not Found Outlaw Horizon.
9
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Posted - 2013.05.09 23:30:00 -
[1] - Quote
Lanek Thall wrote:First Impressions:
1) I hated scanning and think that it is a lot easier to scan the signatures but still needs enough effort to make it a bit of a chore.
2) WHY are ore sites instantly warp-to-able when it would realistically take less than 10 mins to scan every signature in a system now? Is this done to aid miners or hulk hunters?
3) Do ore anoms restock every 4hrs or is that just ice?
4) Anyone else think hi sec belts will get slightly quieter now?
"2) WHY are ore sites instantly warp-to-able when it would realistically take less than 10 mins to scan every signature in a system now? Is this done to aid miners or hulk hunters?"
"I feel that the changes to Grav sites going from signatures to anomilies will adversly affect many pilots in Eve for the Following reasons.
-Even tho making them anomolies will make it easier for miners to find these sites, it also makes it so easy for those who look to destroy thos miners that it takes almost no effort to do. -Currently, if you want to find a pilot mining in a Grav site, you normally need to strategicly use probes to find either the grav site or combat probes to find the miner. I personally find this entertaining as it adds thrill to the "hunt" It makes it more challenging to find these miners and kill thos who do not wish to die, bringing oh so delicious tears into my "Jar of Happiness"
But
If grav sites are changed to anomolies, we lose that sense of the "hunt" and it more so becomes the "how fast can I warp to the grav site I just picked up upon entering the system and blap those miners"? I think this will deter pilots from mining in said grav sites because grav sites will be much more targeted For example. If I enter a system with 10 asteroid belts, and I see a Hulk on scan, I will begin trying to find out which belt the miner is at. If I can't find him, then I see if he may be in a grav site, which then I take the time to try and probe him out and kill him. If grav sites become anomalies, I'll enter a system with 10 belts do a system scan, while in session cloak, pick up the one grav site in system and warp to it. 85% chance that hulk is mining there because it had better ore normally. And what did that do? sure I got a hulk kill but if I tell my story, which most of my kills, the best part is the story. I could either say, "yeah, I got my probes exactly pinpointed on him and got them out before he saw them on d-scan, then I got in and nuked him" Or "I entered system, hit the "That was easy" button from staples, warped to 0, blap, warp away sounds pretty dull to me.
All in all, I feel that Grav sites should stay sigs because by changing them you remove multiple elements from the game, as well as start leaning towards the handholding of WoW and other MMO's that I deemed easy enough for my 3-year old to play, as opposed to the challenge and thrill I get from actually having to do something, and be good at it to accomplish my goal that I find in Eve Online"
^Mega Quote from my Amazing CEO, And i agree to this
wtb CCP Fozzie Response so i can better my knowledge :)
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